How long baron spawn




















Junglers start in the jungle, with the sole goal of powering up their characters to become strong enough to invade one of the three lanes to outnumber the opponents in that lane.

In League, there are champions. Each champion has a unique toolkit, making them suitable for some positions, but bad at others. Some champions can play more than one, but many are best just for a single position.

In the lanes with the players are minions, who do damage to opponents and their turrets. Killing minions grant experience and gold, allowing you to level up and buy items, gaining stats along the way. But what's a turret, you might ask? Good question. Each team has 11 turrets. Every lane features two turrets in the lane, with a third at the end protecting the base and one of the three inhibitors.

The last two turrets guard the Nexus and can only be attacked once an inhibitor is destroyed. Remember those minions? Take down an inhibitor and that lane will begin to spawn allied Super Minions, who do extra damage and present a difficult challenge for the enemy team. Getting strong enough to destroy the enemy Nexus comes with time.

Games last anywhere from 15 minutes to, at times, even hours, depending on strategy and skill. Let's circle back to the jungler. In between invading an opponent's lane -- known as "ganking" -- a jungler kills various monsters in the jungle, like the Blue Buff, the Red Buff, Raptors, Gromps, Wolves and Krugs. Like minions, these monsters grant you gold and experience. But those aren't the only monsters. There are three more that live in the rivers:.

The Rift Herald : This monster lives on the top side of the map, in a pit in between top lane and mid lane. It first spawns 8 minutes into the game and then respawns again six minutes later, if it's killed before 13 minutes and 45 seconds into the game. Killing Rift Herald provides your team an item that, when used, will spawn an allied Rift Herald in whichever lane it's summoned in.

If it hits a turret before it's killed, it will do massive damage. Using Rift Herald can give your team a big advantage in a lane early on. Dragons : The first dragon -- which you may hear referred to as "drakes" -- spawns at 5 minutes in-between mid and bottom lane.

Another dragon spawns in the same spot five minutes after the first one is killed, with that pattern continuing throughout the game. There are four types of dragons: Infernal, Ocean, Mountain and Cloud, each which gives your team a unique buff. The first team to get four dragons of any kind gets a Dragon Soul, which enhances the dragon buffs they've gained before. Once one team has the Soul, an Elder Dragon spawns, which grants additional buffs that can help win the game. Raymesgames Raymesgames 1 1 silver badge 6 6 bronze badges.

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All elemental dragons give a permanent buff to the team that kills them, but later dragons do bonus damage and have more damage resistance against this team. The dragon spawns have a different pattern every game: the first three dragons are different and after that, all elemental dragons will be from the same type as the third until either team gets a dragon soul.

After the second dragon is killed, the map changes depending on what the next dragons will be, turning into a cloud, ocean, infernal or mountain rift. A cloud rift will have areas where champions move faster like with the rift scuttler zone , an ocean rift will have more bushes, an infernal rift will have some of the walls broken down and a mountain rift will have more walls.

Unlike with previous buffs, only one team can have the soul buff. Here is a short rundown of dragons and the buffs they give:. The legendary monster spawns in the area near the river in the top left part of the map 20 minutes in.

Taking it down is one of the big objectives in the mid game. The Baron has a lot of health, good resistances, immunity to all forms of crowd control except stasis and multiple special attacks.



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